AI Insights · Timothy · April 2024
Top 5 Character Collection Games on iOS in UAE for Q1 2024
In Q1 2024, the top 5 character collection games on iOS in the UAE showed varied performance in weekly downloads, revenue, and active users. Discover how each game fared over the quarter.
In the first quarter of 2024, the top 5 character collection games on iOS in the United Arab Emirates exhibited diverse trends in weekly downloads, revenue, and active user metrics. Here’s a closer look at how each game performed during this period, based on data from Sensor Tower.
Whiteout Survival from Century Games Pte. Ltd. saw its weekly revenue fluctuate, starting at approximately $221K in early January and peaking again at around $187K by the end of March. Weekly downloads ranged between 2.9K and 6.1K, with a notable increase in the middle of March. Active users grew steadily from 12.4K to 17.2K over the quarter.
Last War:Survival by FirstFun experienced significant revenue growth, with weekly figures rising from about $3K at the beginning of January to approximately $146K by the end of March. Downloads varied, peaking at 8.2K in late February but generally declining towards the end of the quarter. Active users increased consistently, reaching around 26.2K by late March.
Clash of Clans, published by Supercell, showed a mixed performance. Revenue saw a high of roughly $126K in late February, though it fluctuated throughout the quarter. Weekly downloads remained relatively stable around 1.2K to 2K. Active user numbers stayed robust, peaking at 115K in late February but slightly declining to around 99K by the end of March.
Mobile Legends: Bang Bang from Shanghai Moonton Technology Co., Ltd. had varying revenue, with a notable peak of approximately $72K in early March. Weekly downloads were modest, averaging around 1K per week, with minor fluctuations. Active users held steady, ranging between 20K and 24K throughout the quarter.
Rise of Kingdoms by Lilith Games displayed a steady revenue increase, peaking at about $59K in early March. Downloads remained low, averaging around 200 to 500 per week. Active users showed a slight increase towards the end of the quarter, rising from 1.7K to 1.9K.
For more detailed insights and data, visit Sensor Tower.